I hate you Silvergill Adept, and the decks you belong to.
It was another long week in Magic. I played in 3 events: Standard at
Guardian Games on Friday, Legacy at Portal on Saturday, and Standard again at
Guardian Games on Sunday. I played a lot of Magic, and I'm definitely feeling a
little burnt out.
FNM
I ran my usual Jund Wolf Run deck on Friday, despite recent suggestions that
I should try something different. I scored 3-1-1, placing 4th after losing to
Henry Romero in the finals.
The draw came from Zach Ledesma running U/W Delver in Round 2. Zach seemed
to be running the usual goodies, but my deck performed subpar. Our match went
to time control and we were unable to finish. However, I think I would have won
the match if we had had more time; my board position was dominant when the last
of the five turns expired.
This was my first “non-win” against Delver in seven matches.
Zach beat me at last week’s FNM with RUG Ramp, so this draw was particularly
painful because I really wanted to get revenge.
"I'll have my revenge if I have to call on every force from above and
below."
You tell 'em, Kaalia.
Anyway,
I continued winning until I met Henry Romero in the finals. This particular
tournament, Henry was undefeated with his BUG Zombie Pod list. I was 3-0-1, and
thus, declined Henry’s draw offer when he presented it.
I won the first game of the match, but simply could not get past the speed
and strength of Henry's deck in Games 2 and 3, and thus, I lost the match 1-2.
Henry went undefeated, and I claimed fourth place.
Not terrible, but not great either.
I
picked up a
Chrome Mox.
Legacy
What a fucked up format. This was my first Legacy tournament ever, and my
first time visiting Portal Games in downtown Portland. I had played a bunch of
Legacy online, but OTB (“over the board”) play is always more intense.
I chose to play Legacy because I want to start testing for the SCG Open. The
SCG Open prize pool is simply too high to miss out on—$2,400 for first place. Need
to practice.
I played Merfolk because I had no idea what else to play, and I should
probably try everything at least once. So me and the fishies tried our luck at
Portal.
In Legacy, some decks are just unbeatable in Game 1.
Case in point: Dredge. On the play, turn 1, my opponent casts
Lion's EyeDiamond, sacrifices it, and flashes back
Faithless Looting, dredging a ton. I
was just too far behind and conceded soon thereafter. I don’t know if there was
really anything I could have done.
Game 2 was hilarious because (after removing my opponent's graveyard from
the game with a
Relic of Progenitus and with three cards left in my opponent's
deck) I cast a
Standstill, then a
Coralhelm Commander. My opponent was forced to
draw the remaining cards in his deck, and therefore, lost the game on the
following turn. Death by milling is always fun.
Game 3 was more straightforward, as I drew enough
Relics of Progenitus and
Tormod’s Crypts to keep my opponent from gaining any traction. I won the match
2-0.
I played 2 additional opponents in this tournament, losing to RUG Delver and
B/W Stoneblade before dropping. I made several mistakes along the way, but
learned a lot about this format and the various card interactions involved.
Sunday Funday
Sunday came and it was time for another Standard tournament at Guardian
Games. After brewing the night before I concluded that Jund Ramp was still the
deck I wanted to play. However, having been soundly beaten by Romero on Friday,
I made some adjustments to the sideboard to deal with the anticipated
prevalence of Zombies. Specifically, I added 2 copies of
Grafdigger’s Cage.
Unfortunately, I didn’t really play against Zombies the entire tournament.
Instead, I played against three U/W Delver decks and a U/B Heartless Summoning
deck. My path to the top was especially difficult in this tournament—I played
against Adam Brown, Glesty Waters, Henry Freedman, and David Stroud; all veteran
opponents. I drew with Ryan Engbrecht in the finals to take a share of first
place.
I don’t really feel like describing the Delver matchups because I’ve done so
in past entries and it should be obvious by now that I just prey on those
decks. Once I play a
Cavern of Souls (naming “Giant”) and resolve a
PrimevalTitan fetching
Glimmerpost, I feel like the game is just over for U/W Delver.
Vapor Snag doesn’t really help as I just resolve the same Titan on the
following turn, gaining even more life. Honestly, if I were playing Delver
right now, I’d seriously consider going back to the Esper version for removal.
I played against David Stroud in the semi-finals. His deck was insanely fast
and I’m honestly not sure how I survived game 1. David played a Heartless
Summoning and a Myr Superion on turn 2, and another
Heartless Summoning and 2
Solemn Simulacrums on turn 3. All the card draw meant that David was able to
cast a
Wurmcoil Engine and 2
Phyrexian Metamorphs on turn 4. I could do nothing
but throw blockers in front of his Wurmcoils until I had enough mana to kill
him with an
Inkmoth Nexus and
Kessig Wolf Run. A timely
Beast Within destroyed the
Staff of Nin and cleared the path to victory. The game was kind of epic.
Game 2 was basically won with a
Blasphemous Act. David said that I should
have sideboarded the Blasphemous Act out, but I think that was just emotion talking. Being able to kill all your
opponent’s creatures for almost no mana, and then casting an
Inferno Titan to
kill three little Wurm tokens is pretty damn good. We ended up in a position
where neither one of us had cards in our hand, and we were just topdecking for
the win. I drew the first threat, a Solemn, and then a
Green Sun’s Zenith on
the next turn sealed the win.
I drew with Ryan in the finals, saving the Zombie rematch for another time.
I received two
Goblin Piledrivers as a prize. More legacy tasties.
There you have it. Another weekend of MTG in the books. Until next time….